Every Warframe weapon WFSim models: 400 across 5 slots. Each one can be built, simulated and optimized in the browser, against numbers measured in game.

Archgun (20)

Arbucep, Cortege, Corvas, Corvas Prime, Cyngas, Dual Decurion, Fluctus, Grattler, Imperator, Imperator Vandal, Kuva Ayanga, Kuva Grattler, Larkspur, Larkspur Prime, Mandonel, Mausolon, Morgha, Phaedra, Prisma Dual Decurions, Velocitus

Melee (4)

Magistar, Praedos, Sancti Magistar, Valkyr Talons

Primary (201)

AX-52, Acceltra, Acceltra Prime, Aeolak, Afentis, Afentis Prime, Alternox, Alternox Prime, Ambassador, Amprex, Arca Plasmor, Argonak, Astilla, Astilla Prime, Attica, Basmu, Battacor, Baza, Baza Prime, Boar, Boar Prime, Boltor, Boltor Prime, Braton, Braton Prime, Braton Vandal, Bubonico, Burston, Burston Prime, Buzlok, Carmine Penta, Catchmoon, Cedo, Cedo Prime, Cernos, Cernos Prime, Cinta, Coda Bassocyst, Coda Bubonico, Coda Hema, Coda Sporothrix, Coda Synapse, Convectrix, Corinth, Corinth Prime, Daikyu, Daikyu Prime, Dera, Dera Vandal, Dex Sybaris, Drakgoon, Dread, EFV-5 Jupiter, Enkaus, Evensong, Exergis, Felarx, Ferrox, Flux Rifle, Fulmin, Fulmin Prime, Gaze, Glaxion, Glaxion Vandal, Gorgon, Gorgon Wraith, Gotva Prime, Grakata, Grinlok, Haalvu, Harpak, Hek, Hema, Higasa, Hind, Ignis, Ignis Wraith, Javlok, Karak, Karak Wraith, Kohm, Komorex, Kuva Bramma, Kuva Chakkhurr, Kuva Drakgoon, Kuva Hek, Kuva Hind, Kuva Karak, Kuva Kohm, Kuva Ogris, Kuva Quartakk, Kuva Sobek, Kuva Tonkor, Kuva Zarr, Lanka, Latron, Latron Prime, Latron Wraith, Lenz, MK1-Braton, MK1-Paris, MK1-Strun, Miter, Mutalist Cernos, Mutalist Quanta, Nagantaka, Nagantaka Prime, Nataruk, Nunchasa, Ogris, Opticor, Opticor Vandal, Panthera, Panthera Prime, Paracyst, Paris, Paris Prime, Penta, Perigale, Perigale Prime, Phage, Phantasma, Phantasma Prime, Phenmor, Prisma Gorgon, Prisma Grakata, Prisma Grinlok, Prisma Lenz, Prisma Tetra, Proboscis Cernos, Purgator 1, Quanta, Quanta Vandal, Quartakk, Quellor, Rakta Cernos, Rattleguts, Rauta, Reconifex, Rubico, Rubico Prime, Sancti Tigris, Scourge, Scourge Prime, Secura Penta, Shedu, Simulor, Snipetron, Snipetron Vandal, Sobek, Soma, Soma Prime, Sporelacer, Sporothrix, Stahlta, Steflos, Stradavar, Stradavar Prime, Strun, Strun Prime, Strun Wraith, Supra, Supra Vandal, Sybaris, Sybaris Prime, Synapse, Synoid Simulor, Telos Boltor, Tenet Arca Plasmor, Tenet Envoy, Tenet Ferrox, Tenet Flux Rifle, Tenet Glaxion, Tenet Quanta, Tenet Tetra, Tenora, Tenora Prime, Tetra, Thornbak, Tiberon, Tiberon Prime, Tigris, Tigris Prime, Tombfinger, Tonkor, Torid, Trumna, Trumna Prime, Vadarya Prime, Vaykor Hek, Vectis, Vectis Prime, Veldt, Vermisplicer, Vinquibus, Vulkar, Vulkar Wraith, Zarr, Zenith, Zhuge, Zhuge Prime

Secondary (154)

Acrid, Aegrit, Afuris, Afuris Prime, Akarius, Akarius Prime, Akbolto, Akbolto Prime, Akbronco, Akbronco Prime, Akjagara, Akjagara Prime, Aklato, Aklex, Aklex Prime, Akmagnus, Akmagnus Prime, Aksomati, Aksomati Prime, Aksondol, Akstiletto, Akstiletto Prime, Akvasto, Akvasto Prime, Akzani, Angstrum, Arca Scisco, Athodai, Athodai Prime, Atomos, Azima, Ballistica, Ballistica Prime, Bolto, Brakk, Bronco, Bronco Prime, Cantare, Castanas, Catabolyst, Catchmoon, Cestra, Coda Catabolyst, Coda Pox, Coda Tysis, Cyanex, Cycron, Despair, Detron, Dex Furis, Dual Cestra, Dual Coda Torxica, Dual Toxocyst, EFV-8 Mars, Embolist, Epitaph, Epitaph Prime, Euphona Prime, Furis, Fusilai, Gammacor, Gaze, Grimoire, Hikou, Hikou Prime, Hystrix, Hystrix Prime, Knell, Knell Prime, Kohmak, Kompressa, Kompressa Prime, Kraken, Kulstar, Kunai, Kuva Brakk, Kuva Kraken, Kuva Nukor, Kuva Seer, Kuva Twin Stubbas, Laetum, Lato, Lato Prime, Lato Vandal, Lex, Lex Prime, MK1-Furis, MK1-Kunai, Magnus, Magnus Prime, Mara Detron, Marelok, Nukor, Ocucor, Onos, Pandero, Pandero Prime, Plinx, Pox, Prisma Angstrum, Prisma Twin Gremlins, Pyrana, Pyrana Prime, Quatz, Rakta Ballistica, Rattleguts, Riot-848, Sagek Prime, Sancti Castanas, Scyotid, Secura Dual Cestra, Seer, Sepulcrum, Sicarus, Sicarus Prime, Sonicor, Spectra, Spectra Vandal, Spira, Spira Prime, Sporelacer, Staticor, Stubba, Stug, Synoid Gammacor, Talons, Telos Akbolto, Tenet Cycron, Tenet Detron, Tenet Diplos, Tenet Plinx, Tenet Spirex, Tombfinger, Twin Grakatas, Twin Gremlins, Twin Kohmak, Twin Rogga, Twin Vipers, Twin Vipers Wraith, Tysis, Vasto, Vasto Prime, Vaykor Marelok, Velox, Velox Prime, Vermisplicer, Vesper 77, Viper, Viper Wraith, Zakti, Zakti Prime, Zylok, Zylok Prime, Zymos

Sentinel (21)

Artax, Burst Laser, Burst Laser Prime, Cryotra, Deconstructor, Deconstructor Prime, Deth Machine Rifle, Deth Machine Rifle Prime, Helstrum, Laser Rifle, Multron, Prime Laser Rifle, Prisma Burst Laser, Stinger, Sweeper, Sweeper Prime, Tazicor, Verglas, Verglas Prime, Vulcax, Vulklok

WFSim···
WFSim

The real Simulacrum Prime.

Run the fight. Don't estimate it.

Builder, simulator, optimizer.

Every formula cites its source, and every golden test is calibrated against a real in-game run. Why you can check it

Warframes

Operator

Companions

Weapons

—

Benchmark

Forma plan your rules, and the builds that share these polarities

0

Wielder

1

Mode

2

Mods

0 / 0 0 Forma
Stance
A stance decides what the weapon actually swings: it publishes a combo per mode, and installing one replaces the weapon's own. It also GRANTS capacity instead of costing it — 10 on a slot of its own polarity, 5 on a bare one, 4 on the wrong colour.
Exilus
A polarity can be swapped between this slot and a main one — the slot stays Exilus. So its polarity counts toward any build, even one that leaves it empty.
3

Arcane

4

Evolution

Incarnon Genesis
Σ

Stats

≡

Build

▶

Sim

1 · The fight who you are shooting at, where, and for how long

2 · External bonuses what the wielder is doing, and what others hand them — a ticked number replaces the wielder's own

3 · Limits what this run is allowed to assume

4 · Buffs the stacks the run STARTS with — the fight still grants and decays them on their own triggers

5 · Extra stats anything this weapon is handed from outside its build — it lands in the same bucket a mod would

6 · Warframe buffs abilities cast on this weapon — set your Ability Strength and the values follow

7 · Measure what to read off the run — the scenario's own term, so an official ruler pins it

The whole fight — every field, including the ones this weapon hides
φ

Shapley analysis

what each part multiplies the result by
4

Rivens

All rivens every riven you have made for this weapon, with what it actually rolls

5

Enemies

All targets every enemy you have made — pick one in the simulator's target list like any other

⚙

Optimize

each start improved by the quick calc until nothing helps — the fight is the simulator's
The search the starts and how hard to look — all of it, and only it, is what a search preset saves
The fight the simulator's, shown read-only — every candidate is scored under it, and it is edited over there

—

Forma plan your rules, and the builds that share these polarities

1

Mods

0 / 0 0 Forma
Aura
An aura hands capacity back instead of costing it: twice its drain on its own polarity, 80% of it rounded down on another. A polarity moves between all ten slots, the aura's included.
Exilus
2

Arcanes

3

Archon Shards

4

Operator

Σ

Stats

5

Abilities

—

1

Mods

0 / 0 0 Forma
Nothing a companion seats moves a weapon's numbers yet: no robotic weapon reads its wielder's stats, and no precept is run. What this answers is capacity and Forma.

Operator

Only the active school's nodes apply. A node that needs an Operator action counts only when you say it is running.
1

Focus school

3

What reaches the Warframe